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August 28, 2011
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  • Mood: Artistic
  • Listening to: LIL WAYNE feat DRAKE : SHE WILL
  • Reading: BLACK DYNAMITE SCRIPTS
  • Watching: GAME OF THRONES
  • Playing: POSSUM
  • Eating: WACK ARTISTS ALIVE, SHITTIN' OUT WACOM PENS...
  • Drinking: WATER (gotta wash 'em down!)
I've seen quite a lot of "hate" towards us expressive, cartoonish folk.

Some say the super-photo-realism drawing style that's dominating mainstream comics today is what shows a true sign of an artist's draftsmanship ability.

However true this may be, that attempt at realism can aslo, at times, suck any life, expression and movement out of their works to the point where that technique of realism simply becomes the reward in itself.

On the other hand, others say the cartoony stuff puts the viewer off at times, not allowing them to feel connected to the characters and if not controlled, gets way out of hand.


Which do you prefer?
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:iconovaman:
~ovAman Mar 31, 2013  New member
both are great, it really depends on how much you stylize the character. the boondocks is pretty realistic, yet the aniamtors are great at giving them cartoony facial expressions, which gives a good balance between dramatic and comedic.
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:iconrichy28:
~richy28 Jan 21, 2012  Student Traditional Artist
Skill is the answer. Their are artist like Salvador Larroca that can do realistic and make it amazing, expressive, emotional, and energetic. I prefer Joe Mad's blend of both anime shape simplicity and detailed realism. I also prefer the old Hannah Barbara Cartoons haha. Classic. Simple drawings yet i can never pull off a good shaggy or scooby drawing, lol.
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:iconyoungfly1:
IMO, there should never completely be a preference. While I love the photo realistic look, some prints are better when they are a bit simplified or exaggerated. It gives the images more personality. Studio 4c is a prefect example. Their version of Batman in Gotham Knight was ill. I would love to see more of that style. On the other hand what their doing with the Thundercats is equally satisfying. Don’t get me wrong. I do grow tired of the simple shapes used in everything American. Yet still sometimes it’s the best way to go. Art is about expressive perspective. I say do what works best for that character, for that world. South Park is genius. But so was Ghost in the Shell. Style should be the last thing you consider. Besides, the best of art is never made that “real” anyway. Ask Michelangelo or Leo…

Toot
“Whateva I wanna do Gosh it’s cool now!”
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:icont5fx:
~t5FX Oct 11, 2011  Professional General Artist
It's hard to say. I remember a looooooong time ago I got into Adonihs' shit. Then I noticed his poses had no life or Boom! Bam! emotion. It was later when more of his LMS stuff started coming out that I got interested in the world he created moreso than the action he displayed. I am more partial to
Eric Canete's stuff than I am any of that hyper-real stuff. But I still see the cool factor involved in both
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:iconimanrashad:
Mood: Wow! ~imanrashad Sep 22, 2011  Student Traditional Artist
i think artist should find a happy medium of the two. and this whole anti anime thing i see from alot of teachers and old traditional ppl needs to stop .Anime has been shitting on western 2d for decades and it's because people can't just swallow their pride and learn from each other. artisms are gay. art is art and different style and cultures make it even better.I like things from photo realism to old warner bro's style. i wish people could leave all the hate out of art and enjoy the diversity.
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:iconaldridge517:
I prefer the cartoonish stuff, but it's all art and all deserving of adoration.
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:iconturmoil74:
it depends on the way the style being utilized
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:iconcoolmonkeyd:
~coolmonkeyd Sep 14, 2011  Student Filmographer
This reminds me of something my guitar teacher said about mastery, apparently 10000 hours on any instrument equals mastery of the instrument which is like 8 years or something, that's only considering knowing technique not understanding concept, that's a whole different kinda mastery. I think visual arts the same way there's the skill of drawing and then there's skill creating world. the true skill comes in finding the balance.
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:iconkillacaravagio:
different situations call for different things. i think the realism is a bounce back from the the over exaggerated forms and bad anatomy of the 90's.
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:iconernesto-alonso:
I relaly say it depends on the artists. There is always such thing as doing too much when it comes with dealing with either.
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